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9: Industry Segment - Casinos and Gaming Entertainment

  • Page ID
    11011

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    Industry Segment Casinos and gaming entertainment.jpg

    This chapter was written by Ray Cho. Chapter thumbnail photo by Photo by Heather Gill on Unsplash. Graphics by Alanna Clunen.

    LEARNING OBJECTIVES

    At the end of this section, students will be able to:

    • Describe the origins and evolution of the gaming industry and its global presence today
    • Summarize key operational processes unique to the gaming industry including cage, operations, slots, table games, and sports betting
    • Describe career opportunities within the casino gaming segment of the hospitality industry
    • Suggest tactics casino gaming organizations can utilize to be sustainable and positively impact the planet
    • Reflect on strategies casino gaming organizations can implement to positively impact diversity and inclusion within the industry


    This page titled 9: Industry Segment - Casinos and Gaming Entertainment is shared under a CC BY-NC 4.0 license and was authored, remixed, and/or curated by .

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