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2: Vectors

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    • 2.1: A Vector Primer
      A vector is a quantity that possesses magnitude and direction. As an example, let’s say I roundhouse kicked you in the head. The magnitude of the force and the angle at which I kicked you would be a vector.
    • 2.2: Quadrants
      A quadrant is a circle cut into four parts.
    • 2.3: Polar vs. Rectangular Form
      When dealing with vectors, there are two ways of expressing them. Up to this point, we have used a magnitude and a direction such as 30 V @ 67°. This is what is known as the polar form. It is more often the form that we like to express vectors in.
    • 2.4: Vector Addition
      When adding vectors, we have to find some common ground. This is why we focus on the X and Y coordinates. Each vector can be broken down into X and Y coordinates. This allows us to find some common ground as the X coordinates are heading in the same direction and the Y coordinates are heading in the same direction.

    Thumbnail: Vector in a Cartesian coordinate system. (CC BY-SA 4.0 unported; Acdx).

    This page titled 2: Vectors is shared under a CC BY 4.0 license and was authored, remixed, and/or curated by Chad Flinn (BC Campus) via source content that was edited to the style and standards of the LibreTexts platform; a detailed edit history is available upon request.

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