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2.1: A Vector Primer

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    What is a vector?

    A vector is a quantity that possesses magnitude and direction. As an example, let’s say I roundhouse kicked you in the head. The magnitude of the force and the angle at which I kicked you would be a vector. I know what you’re thinking: “This electrical stuff sounds cool.” And you’d be right.


    Image retrieved from Used under Creative Commons CC0 license.

    Aside from helping me become a fighting machine, how do vectors have anything to do with electricity?

    AC values are constantly changing magnitude and direction. We will talk about this more in-depth in the AC generation portion of the course. Eventually, we will be required to add these values together. The sum of the vectors is called the resultant. This is all well and good when vectors are heading in the same direction…


    Figure 26. Vectors in the same direction

    … because you can just add them together.


    Figure 27. Vectors in the opposite direction

    It isn’t even bad if they are heading in the opposite direction. You can just subtract them. The only thing when adding them in opposite directions is that you have to pay attention to which vector has the greatest value. This will become the new direction of the sum of the vectors.

    The problem arises when they are heading in completely different directions.


    Figure 28. Vectors moving in different direction

    How did you do that?

    Trust me, it is not difficult. In order to figure out how to add vectors, we first have to talk about the quadrant system.

    This page titled 2.1: A Vector Primer is shared under a CC BY 4.0 license and was authored, remixed, and/or curated by Chad Flinn (BC Campus) via source content that was edited to the style and standards of the LibreTexts platform; a detailed edit history is available upon request.

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