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6: Appendix- Ancillaries

  • Page ID
    22957
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    1

    • File package for a student – Download
      • Source models
      • Material images
    • File package for an instructor – Request to the author via email
      (yongyeon@iastate.edu or choyongyeon1983@gmail.com) with documentation, they are a faculty member.
      • Source models
      • Material images
      • Illustrator, Depthmap X, Painter, Revit-SketchUp, Vray, and Lumion models

    Recommended lecture schedule and to-do list for each session:

    Week Session Contents
    01 01

    Image searching techniques & Diagramming

    • The importance of visual communication and various current skills and techniques
    • Various image searching tips
    • Understand public domain media and Creative Commons media
    • Understand what a diagram is, and the types of diagrammatic representations
    02

    Adobe Illustrator – Basic

    • What a diagram is, and the types of diagrammatic representations.
    • Use basic tools and commends for an illustrated work
    02 03

    Adobe Illustrator – Diagram

    • Working process to create a spatial, sequential process diagram
    04

    Depthmap – Data visualization

    • Concepts of Space Syntax and the examples
    • Ready for Space Syntax images
    • Generate isovist, connectivity, and gate count graphics
    03 05 Finalize data visualization exercise.
    06

    Wacom tablet & Painter – User interface

    • Various types of perspectives using hybrid techniques
    • Wacom tablet technology
    • “Painter Essentials” and similar applications in the industry
    • The user interface of “Painter Essentials”
    04 07

    Painter – Tools and brushes

    • Four types of working in Painter
    • Basic tools and panels in Painter
    • Brushes in painter – Choosing and acquiring brushes
    08

    Painter – Auto painting & Clone painting

    • Various brushes and categories
    • AI auto-painting
    • Clone painting
    05 09

    iPad and Procreate

    • Introduction to Procreate
    • The user interface and gestures of “Procreate”
    • Various Brushes can color
    • Various tools in the app
    • Various working processes for perspective views
    10 Finalize the hybrid digital drawing exercise.
    06 11

    Revit – Family parameter

    • Parameters in Revit family modeling
    • Create a simple chair with parameters
    • Create a simple table with parameters
    12

    Revit – Nested family

    • Nested Revit family and how it works
    • Create a chair and table set with nested Revit families
    • Modify a door family
    07 13

    Revit – Organic shaped walls

    • Create a slanted wall without Massing tools
    • Understand various 3D models using Massing
    • Create an organic shape wall
    • Create an organic shape curtainwall
    14

    Revit – Organic shaped ceiling and column

    • Create an organic wooden pattern ceiling/wall/bench
    • Create a geometric pattern ceiling
    • Create organic column vs. geometric pattern column
    08 15

    Revit – Sketchup models

    • Create an advanced Revit Site model (Surroundings)
    • Import Sketchup models in Revit project with material changes
    • Import Sketchup models in Revit project without the complex lines using 3Ds Max
    16

    Sketchup advanced modeling

    • The process of a Revit model to a Sketchup model for rendering
    • The Sketchup modeling process and strategies
    • Sketchup advanced modeling with plug-ins
    09 17 Finalize the advanced modeling exercise.
    18

    V-Ray for SketchUp

    • Be introduced to VRAY
    • Vray render and camera settings
    • Vray material settings
    • Vray lighting settings
    • The Final render and save the image
    10 19

    Lumion – User interface & import 3D model

    • Be introduced to Various Rendering software
    • Install Lumion Pro Student
    • Understand the interface
    • Import a 3D model
    20

    Lumion – surroundings, objects, & materials

    • Add surroundings
    • Add objects
    • Add/edit materials
    11 21

    Lumion – Lightings, scenes, & outputs

    • Add/edit lighting
    • Add/edit scenes
    • Render outputs
    22

    Photoshop – brushes and quick retouch

    • Be aware of various tips and skills for better interior perspective renderings
    • Be introduced to various sites for texture, cutouts, and more for references
    • Be able to produce a rendering with a quick retouch
    12 23

    Photoshop – Advanced rendering post-production

    • Understand post-production for exterior perspective rendering
    • Understand post-production for interior perspective rendering
    24 Finalize the advanced rendering exercise.
    13 25

    Enscape – walk-through video

    • Be aware of various tips and skills for better interior 3D animation
    • Create a walk-through video in Enscpae
    26

    Lumion – walk-through video

    • Create a walk-through video in Lumion
    14 27

    Premiere – Video production

    • Adobe Premiere pro the User Interface
    • Add videos and titles
    • Edit videos and add transitions
    • Add/edit sounds
    28 Finalize the 3D animation exercise.

    6: Appendix- Ancillaries is shared under a CC BY-NC 4.0 license and was authored, remixed, and/or curated by LibreTexts.

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