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6.2: Module 23 Helix

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    19976
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    Module 23 Helix

    Learning Outcomes

    When you have completed this module, you will be able to:

    1. Describe and apply the HELIX command to create solid models of springs, coils, and threads.

    Helix

    Coils, springs, and threads are constructed by drawing a profile and then using the SWEEP command, sweeping it along a path that is a helix drawn with the HELIX command. See Figure 23-1. The shape of the coil, spring or thread is controlled by the shape of the profile. See Figure 23-2, 23-3 and 23-4.

    23-1.jpg
    Figure 23-1
    A Helix
    23-2.jpg
    Figure 23-2
    A Coil

    The HELIX command is used to construct a helix. A helix is constructed by specifying one or more setting that consist of the base radius, top radius, height, number of turns, turn height or twist direction.

    If the same value for both the base radius and the top radius is specified, a cylindrical helix is created. If different values are specified for the top radius and the base radius, a conical helix is created. If a height value of zero is specified, a flat 2D spiral is created.

    23-3.jpg
    Figure 23-3
    Threads
    23-4.jpg
    Figure 23-4
    Rendered Solid Model

    AutoCAD Command: HELIX

    The HELIX command is used to create a helix.

    Shortcut: none

    helix-pulldown.jpg
    Draw Pull-down
    helix-toolbar-300x68.jpg
    Modeling Toolbar
    helix-ribbon.png
    Home Ribbon

    Drafting Lesson: Springs and Threads

    Study the Figure 23-5, shown below, to learn the terms used when drawing coil, springs and threads. Pitch is an important term that must be understood and is required when drawing a helix using the HELIX command. AutoCAD’s HELIX command uses the term turn height for the pitch.

    23-5.jpg
    Figure 23-5
    Threads and Spring Shape and Terminology

    Figure 23-6 shows four common thread types and their specifications.

    23-6.jpg
    Figure 23-6
    Four Common Thread Types

    WORK ALONG: Creating Coils

    Step 1

    Using the NEW command, start a new drawing using template: 3D Layout English.

    Step 2

    Save and name the drawing: AutoCAD 3D Workalong 23-1. (Figure Step 2A and 2B)

    coils-2A.jpg
    Figure Step 2A
    Dimensioned Drawing
    coils-2B.jpg
    Figure Step 2B
    Completed Coil

    Step 3

    Set layer: Helix as the current layer, the current view to SE Isometric, the current UCS to Top, and the current visual style to 3D Wireframe.

    Step 4

    Enter the HELIX command, as shown below, to draw the coil shown in Figure Step 2A. (Figure Step 4)

    Command: HELIX

    Number of turns = 3.0000 Twist=CCW

    Specify centre point of base: 0,0,0

    Specify base radius or [Diameter] <0.5000>: @1,0,0

    (I used coordinates to ensure that the helix start along the X axis.)

    Specify top radius or [Diameter] <1.0000>: 1

    (Diameter of the coil is 2 inches.)

    Specify helix height or [Axis endpoint/Turns/turn Height/tWist] <4.0000>: H

    Specify distance between turns <1.000>: 0.5

    (The pitch is 0.5 inches.)

    Specify helix height or [Axis endpoint/Turns/turn Height/tWist] <4.0000>: T

    Enter number of turns <3.0000>: 8

    (8 turns means that the coil is 4 inches long.)

    Command:

    helix-4-151x300.png
    Figure Step 4
    AUTHOR’S COMMENTS: Like the EXTRUDE command, the HELIX command constructs the helix along the Z direction of the current UCS.
    AUTHOR’S COMMENTS: The radius is 1, the pitch (distance between turns) is 0.5, the number of turns is 8. That creates a coil that is 2 inches in diameter and 4 inches long.

    Step 5

    Change the current UCS to Front and set layer: Profile as the current layer. Draw a 0.25 diameter circle with its centre located at the end of the helix. (Figure Step 5)

    profile-5-148x300.jpg
    Figure Step 5

    Step 6

    Set layer: Solid 8 as the current layer.

    Step 7

    Using what you learned in Module 22, create the coil by entering the SWEEP command. Select the circle as the profile and the helix as the path. (Figure Step 7)

    sweep-7-148x300.jpg
    Figure Step 7

    Step 8

    Turn layers: Helix and Profile off. Set the current visual style to Realistic. Your completed 3D solid coil should appear as shown in the figure. (Figure Step 8)

    sweep-8-159x300.jpg
    Figure Step 8

    Step 9

    Save and close the drawing.

    WORK ALONG: Creating Square Threads

    Step 1

    Using the NEW command, start a new drawing using template: 3D Layout English.

    Step 2

    Save and name the drawing: AutoCAD 3D Workalong 23-2. (Figure Step 2A and 2B)

    square-2A.jpg
    Figure Step 2A
    Dimensioned Multiview Drawing
    square-2B-300x214.jpg
    Figure Step 2B
    Completed Solid Model – SE Isometric View

    Step 3

    Set layer: Pline as the current layer, the current UCS to Right, the current view to SE Isometric, and the current visual style to 3D Wireframe.

    Step 4

    Draw a circle, with a diameter of 1 inch. Locate its centre at 0,0,0. (Figure Step 4)

    square-3.jpg
    Figure Step 4

    Step 5

    Set layer: Solid 8 as the current layer and extrude the circle 5 inches in the negative Z direction. (Figure Step 5)

    square-5-300x192.jpg
    Figure Step 5

    Step 6

    Change the layer of the solid, that you created in Step 5, to layer: Solid Off. Turn off layers: Solid off and Pline. Set layer: Helix as the current layer.

    Step 7

    Enter the HELIX command, as shown below, to draw a helix for the thread. (Figure Step 7)

    Command: HELIX

    Number of turns = 3.0000 Twist=CCW

    Specify centre point of base: 0,0,0

    Specify base radius or [Diameter] <1.0000>: @0,0.5,0

    (This starts the helix at the top at the radius of 0.5 inches.)

    Specify top radius or [Diameter] <0.5000>:

    (Press Enter)

    Specify helix height or [Axis endpoint/Turns/turn Height/tWist] <1.0000>: T

    Enter number of turns <3.0000>: 20

    (Since there are 4 turns per inch and the shaft is 5 inches long, there are 20 turns.)

    Specify helix height or [Axis endpoint/Turns/turn Height/tWist] <1.0000>: A

    Specify axis end point: @0,0,-5

    (The end of the axis is 5 inches in the negative Z direction.)

    Command:

    square-7-300x197.jpg
    Figure Step 7

    Step 8

    Set layer: Profile as the current layer and the current UCS to Front.

    Step 9

    Using the figures as a reference, draw a closed pline starting at the end of the helix. (Figure Step 9A, 9B, and 9C)

    square-9A.jpg
    Figure Step 9A
    square-9B-288x300.jpg
    Figure Step 9B
    square-9C-300x206.jpg
    Figure Step 9C

    Step 10

    Set layer: Solid 8 as the current layer. Using the SWEEP command, create the square thread by sweeping the profile along the helix. (Figure Step 10)

    square-10-300x209.jpg
    Figure Step 10

    Step 11

    Turn layers: Helix and Profile off. Change the solid on layer: Solid Off to layer: Solid 8.

    Step 12

    Using the UNION command, union the two solids to form one solid model. (Figure Step 12)

    square-12-300x209.jpg
    Figure Step 12

    Step 13

    Turn layer: Pline on and set it as the current layer.

    Step 14

    Change the current UCS to Right. Draw a 2 Inch diameter circle with its centre located at 0,0,0. (Figure Step 14)

    square-14.jpg
    Figure Step 14

    Step 15

    Change the current view to Front. (Figure Step 15)

    square-15-300x104.jpg
    Figure Step 15

    Step 16

    Using the MOVE command, move the 2 inch diameter circle 0.125 inches in the negative Z direction. Using the SLICE command, as shown below, slice the solid model using the 2 inch diameter circle as the Object to create a plane at the slice location. (Figure Step 16)

    Command: SLICE

    Select objects to slice: 1 found

    (Select the solid model.)

    Select objects to slice:

    (Press Enter.)

    Specify start point of slicing plane or [planar Object/Surface/Zaxis/View/XY/YZ/ZX/3points]

    <3points>: O

    Select a circle, ellipse, arc, 2D-spline, 2D-polyline to define the slicing plane:

    (Select the circle.)

    Specify a point on desired side or [keep Both sides] <Both>:

    (Press Enter.)

    Command:

    square-16.jpg
    Figure Step 16
    AUTHOR’S COMMENTS: I find it is easiest to keep both sides when I use the SLICE command. After I slice the model, I delete the side I don’t want to keep.

    Step 17

    Delete the end of the solid that you sliced off. (Figure Step 17)

    square-17.jpg
    Figure Step 17

    Step 18

    Move the circle 4 inches in the negative Z direction. Using what you learned in the last two steps, slice the solid and delete the portion you sliced off. Set the current view to SE Isometric. (Figure Step 18A, 18B, and 18C)

    square-18A.jpg
    Figure Step 18A
    square-18B.jpg
    Figure Step 18B
    square-18C-300x220.jpg
    Figure Step 18C

    Step 19

    Locate the UCS at the centre of the end of the solid thread. Draw a 0.75 inch diameter circle locating the centre at 0,0,0. On layer: Solid 8, extrude the circle 0.5 inches in the positive Z direction. (Figure Step19)

    square-19.jpg
    Figure Step 19

    Step 20

    On layer: Pline, draw a 1.5 inch diameter circle locating its centre at the end of the extrusion that you created in Step 19. On layer: Solid 8, extrude the circle 1 inch in the positive Z direction. (Figure Step 20A and 20B)

    square-20A-247x300.jpg
    Figure Step 20A
    square-20B-300x213.jpg
    Figure Step 20B

    Step 21

    Using what you just learned, orbit the model, relocate the UCS and extrude a 1 inch diameter circle 0.5 inches in the negative Z direction. (Figure Step 21A, 21B, and 21C)

    square-21A.jpg
    Figure Step 21A
    square-21B.jpg
    Figure Step 21B
    square-21C.jpg
    Figure Step 21C

    Step 22

    Chamfer the end of the shaft 0.125 inches at 45 degrees. (Figure Step 22)

    square-22.jpg
    Figure Step 22

    Step 23

    Fillet the two edges of the head of the bolt using the radius 0.0625.

    Step 24

    Change the current view to SE Isometric. Using the UNION command, union the four solids to create on solid model. Your completed model should appear as shown in the figure. (Figure Step 24)

    square-24.jpg
    Figure Step 24

    Step 25

    Save and close the drawing.

    WORK ALONG: Using the HELIX Command – Part 3

    Step 1

    Using the NEW command, start a new drawing using template: 3D Layout English.

    Step 2

    Save and name the drawing: AutoCAD 3D Workalong 23-3. (Figure Step 2A and 2B)

    helix-2A.jpg
    Figure Step 2A
    Dimensioned Multiview Drawing
    helix-2B-112x300.jpg
    Figure Step 2B Completed Solid Model

    Step 3

    Using what you learned in the last workalong and using Figure Step 2A as a reference, draw the solid model on layer: Solid 8 to match the figure. Ensure that you union the hexagon and cylinder to create one solid model. (Figure Step 3)

    helix-3-105x300.jpg
    Figure Step 3

    Step 4

    Using what you learned in the last workalong, on layer: Helix, draw the helix using the figure as a reference. (Figure Step 4A and 4B)

    helix-4A.jpg
    Figure Step 4A
    Thread Details
    helix-4B.jpg
    Figure Step 4B

    Step 5

    Change the layer of the solid that you drew in Step 3 to layer: Solid Off. Turn off layers: Solid off and Pline.

    Step 6

    Set layer: Construction as the current layer and the current UCS to Front. (Figure Step 6)

    helix-6-1.jpg
    Figure Step 6

    Step 7

    On layer: Construction, draw the construction lines for the thread profile. (Figure Step 7A and 7B)

    helix-7A-1.jpg
    Figure Step 7A
    helix-7B.jpg
    Figure Step 7B
    AUTHOR’S COMMENTS: The end of the centre construction line must be snapped to the end of the helix.

    Step 8

    On layer: Profile, snapping to the ends of the construction lines, draw the thread profile as a closed pline. (Figure Step 8)

    helix-8-300x183.jpg
    Figure Step 8

    Step 9

    Turn layer: Construction off. (Figure Step 9A and 9B)

    helix-9A.jpg
    Figure Step 9A
    helix-9B.jpg
    Figure Step 9B

    Step 10

    Set layer: Solid 8 as the current layer and the current UCS to Top.

    Step 11

    Using the SWEEP command, sweep the profile using the helix as a path. (Figure Step 11)

    helix-11.jpg
    Figure Step 11

    Step 12

    Turn layers: Helix and Profile off. Change the solid from layer: Solid Off to layer: Solid 8.

    Step 13

    Using the SUBTRACT command, subtract the solid thread, that you created in the SWEEP command, from the solid model to create the bolt. (Figure Step 13)

    helix-13.jpg
    Figure Step 13

    Step 14

    Using what you learned in the last workalong, on layer: Pline, draw 1.5 diameter circle locating its centre at the centre of the bottom of the bolt. (Figure Step 14)

    helix-14.jpg
    Figure Step 14

    Step 15

    Set the current view to Front. Move the circle 0.0625 inches in the positive Z direction. (Figure Step 15)

    helix-15.jpg
    Figure Step 15

    Step 16

    Slice the bolt and delete the end. (Figure Step 16)

    helix-16.jpg
    Figure Step 16

    Step 17

    Draw a circle at the end of the threaded shaft and extrude it 0.0625 inches. (Figure Step 17)

    helix-17.jpg
    Figure Step 17

    Step 18

    Union the two solids together and chamfer the end of the bolt using the dimensioned drawing as a reference. (Figure Step 18A and 18B)

    helix-18A.jpg
    Figure Step 18A
    helix-18B.jpg
    Figure Step 18B

    Step 19

    On layer: Solid 8, anywhere in model space, draw the solid model of the nut to match the figure. Do not draw the hole in the centre. (Figure Step 19A and 19B)

    helix-19A-1.jpg
    Figure Step 19A
    Dimensioned Multiview Drawing
    helix-19B-1.jpg
    Figure Step 19B

    Step 20

    On layer: Center Line, draw a line on the centerline of the bolt and the nut. The length of the lines is not important. (Figure Step 20)

    helix-20.jpg
    Figure Step 20

    Step 21

    Using the centerlines to snap to, copy the bolt exactly in the centre of the nut. The vertical location is not important as long as the nut is totally in the threaded area. (Figure Step 21)

    helix-21-1.jpg
    Figure Step 21

    Step 22

    Using the SUBTRACT command, Subtract the bolt from the nut to leave the nut threaded. (Figure Step 22)

    helix-22.jpg
    Figure Step 22
    AUTHOR’S COMMENTS: This is a little trick I use to easily draw the threads on the inside of the nut.

    Step 23

    Using the centerlines, copy the solid models to create an assembly solid model. After you assemble the two parts by snapping to the centerlines, with Ortho enabled, move the nut, by eye, to locate it vertically. Do not union the bolt and nut together. (Figure Step 23A and 23B)

    helix-23A.jpg
    Figure Step 23A
    helix-23B.jpg
    Figure Step 23B

    Step 24

    Save and close the drawing.

    Key Principles

    Key Principles in Module 23

    1. Coils, springs and threads are constructed by drawing a profile and then using the SWEEP command, sweeping it along a path that is a helix drawn with the HELIX command.
    2. A helix is constructed by specifying one or more setting that consist of the base radius, top radius, height, number of turns, turn height or twist direction.

    This page titled 6.2: Module 23 Helix is shared under a CC BY license and was authored, remixed, and/or curated by Wally Baumback (BC Campus) .

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