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3: Computer Organization and low-level Programming

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    Learning Objectives

    At the end of the unit the learner should be able to;-

    1. Describe low-level programming
    2. Distinguish between assembly and machine language
    3. Understand the fundamental concepts of machine organization and the requirements of low-level language programming.

    This unit introduces the learner to the organization and low-level programming that provides little or no abstraction which is basically about the machine and assembly language programming.

    • 3.1: Structure of low-level programs
      This section introduces the learner to the low-level programming languages. The learners should distinguish the low-level languages and their different uses in computer programming
    • 3.2: Architecture support from Low level to High level languages
      This section introduces learners to the various supports offered by programming languages starting with the low-level to the high level programming languages.
    • 3.3: Unit 3 Summary
      At the end of this unit, the learners will be conversant with Low-level programming, which is about machine and Assembly programming. It also looked at the language support offered.

    This page titled 3: Computer Organization and low-level Programming is shared under a CC BY-SA license and was authored, remixed, and/or curated by Harrison Njoroge (African Virtual University) .

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